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Lantern Hagfish

Small · Aberration · CR 1/8 · Chaotic Evil

Source. Black Flag SRD
Armor Class
11
Hit Points and Hit Dice
9
Challenge Rating CR
1/8

Ability Scores

Core attributes and their modifiers.

STR
2
-4
DEX
12
+1
CON
10
+0
INT
2
-4
WIS
10
+0
CHA
1
-5

Overview

Category Monsters
Size Small
Type Aberration
Alignment Chaotic Evil
XP 25
Initiative Bonus +1

Movement

Walk 15 ft (4.6 m)
Swim 30 ft (9.1 m)
Climb 7 ft (2.1 m)
Crawl 7 ft (2.1 m)

Senses

Passive Perception 10

Saving Throws

Strength -4 Dexterity +1 Constitution +0 Intelligence -4 Wisdom +0 Charisma -5

Languages

-

Resistances & Immunities

Damage Resistances
cold,grappled,prone,restrained,Aberrant Resilience

Traits

Aberrant Resilience

The lantern hagfish is resistant to the charmed, frightened, paralyzed, and stunned conditions, and it has advantage on saves against spells or effects that would alter its form.

Bioluminescent Slime

The lantern hagfish sheds bright light in a 5- to 20-foot radius and dim light for an additional number of feet equal to the chosen radius. The hagfish can alter the radius as a bonus action. In addition, the hagfish has advantage on attack rolls against a creature if at least one other hagfish is within 5 feet of the creature and that other hagfish isn't incapacitated.

Void Dweller

The lantern hagfish doesn't require air or sleep, and it is immune to the effects of Void terrain. In addition, it can swim through the Void as if through water.

Actions

Bite

+3 to hit, reach 5 ft (1.5 m). Hit: 1d4+1 piercing damage.

Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 3 (1d4+1) piercing damage. If the target is a prone creature that isn't a Construct or Undead, the hagfish can burrow into the creature's flesh. While burrowed into a creature, the hagfish can't attack, and at the start of each of the hagfish's turns, the target loses 3 (1d4+1) HP as the hagfish consumes it from the inside. The burrowed hagfish moves with the target whenever the target moves, requiring none of the hagfish's movement. It can detach itself by spending 5 feet of its movement on its turn. It does so after it consumes 6 HP worth of flesh from the target or the target dies. A creature, including the target, can take its action to extract the burrowed hagfish by succeeding on a DC 11 WIS (Medicine) check.

Bonus Actions

Slime Slide

While on a solid surface, the lantern hagfish slides up to 15 feet in a straight line and can move through the space of any creature without provoking opportunity attacks. Each space on that surface along that line is coated in slime until the start of the hagfish's next turn. Each creature in that line, and any creature that enters a slime-coated space for the first time on a turn must succeed on a DC 11 DEX save or fall prone.

About Lantern Hagfish

Lantern Hagfish is a small aberration with a Challenge Rating of 1/8. It has a chaotic evil alignment.

In combat, this creature maintains an Armor Class of 11 and possesses 9 hit points (derived from None).

Lantern Hagfish has communication capabilities including -. This allows it to interact verbally with various creatures and characters.

GM Tips: Using Lantern Hagfish

1 tips available

When using Lantern Hagfish in your D&D 5e campaign, consider these tactical approaches:

  • Aquatic Combat: This creature can swim at 30 ft. It has advantage in water environments. Consider fighting on land or using water-based spells against it.

Player Guide: Facing Lantern Hagfish

1 strategies available

When your party encounters this creature, keep these strategies in mind:

  • Aquatic Combat Defense: This creature can swim at 30 ft! It has advantage in water. Fight on land if possible. Use 'Control Water' or drain water sources to limit its mobility.

Encounter Building Calculator

Standard Party Encounter (4-5 characters):

This creature is a medium encounter for a party of 4 characters of level 1.

Solo Encounter:

A single character of level 2 (up to level 20) can face this creature in a medium to hard encounter.

Experience Point Thresholds:

  • Medium: 14 XP
  • Hard: 21 XP
  • Deadly: 28 XP

Based on D&D 5e Dungeon Master's Guide encounter building guidelines. CR roughly equals party level for medium encounters.

Frequently Asked Questions

What is the challenge rating of Lantern Hagfish?
Lantern Hagfish has a Challenge Rating of 1/8, making it appropriate for parties of level 0.125.
What type of creature is Lantern Hagfish?
Lantern Hagfish is a Small Aberration, which affects how certain spells and abilities interact with it.
What languages does Lantern Hagfish speak?
Lantern Hagfish can communicate in -.

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