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Insect, Giant Wasp

Medium · Beast · CR 1/2 · Chaotic Evil

Source. Black Flag SRD
Armor Class
12
Hit Points and Hit Dice
25
Challenge Rating CR
1/2

Ability Scores

Core attributes and their modifiers.

STR
10
+0
DEX
14
+2
CON
10
+0
INT
1
-5
WIS
10
+0
CHA
2
-4

Overview

Category Monsters
Size Medium
Type Beast
Alignment Chaotic Evil
XP 100
Initiative Bonus +2

Movement

Walk 10 ft (3 m)
Fly 50 ft (15.2 m)
Swim 5 ft (1.5 m)
Climb 5 ft (1.5 m)
Crawl 5 ft (1.5 m)

Senses

Passive Perception 10

Saving Throws

Strength +0 Dexterity +2 Constitution +0 Intelligence -5 Wisdom +0 Charisma -4

Languages

-

Actions

Sting

+4 to hit, reach 5 ft (1.5 m). Hit: 1d8+2 poison damage.

Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 6 (1d8+2) piercing damage, and the target must succeed on a DC 12 CON save or take 10 (3d6) poison damage. If the poison damage reduces the target to 0 HP, the target is stable but poisoned for 1 hour, even after regaining HP, and is paralyzed while poisoned in this way.

Reactions

Assailing Pheromone

When the wasp takes damage, it can release a scent perceptible only to other wasps. Each wasp within 10 feet of this wasp has advantage on the next attack roll it makes before the end of its next turn.

About Insect, Giant Wasp

Insect, Giant Wasp is a medium beast with a Challenge Rating of 1/2. It has a chaotic evil alignment.

In combat, this creature maintains an Armor Class of 12 and possesses 25 hit points (derived from None).

Insect, Giant Wasp has communication capabilities including -. This allows it to interact verbally with various creatures and characters.

GM Tips: Using Insect, Giant Wasp

1 tips available

When using Insect, Giant Wasp in your D&D 5e campaign, consider these tactical approaches:

  • Flight Control Strategy: Target flying creatures with spells like 'Hold Person', 'Web', or 'Grease' to ground them. Without flight restriction, they can escape melee range easily. Consider area denial spells below their flight altitude to force them into disadvantageous positions.

Player Guide: Facing Insect, Giant Wasp

1 strategies available

When your party encounters this creature, keep these strategies in mind:

  • Counter Flight Advantage: This creature can fly! Use ranged attacks, reach weapons, or spells like 'Thunderwave' to push it away. Consider 'Gust of Wind' or 'Earthbind' to ground it. Melee characters need fly speed or flight magic to engage.

Encounter Building Calculator

Standard Party Encounter (4-5 characters):

This creature is a medium encounter for a party of 4 characters of level 1.

Solo Encounter:

A single character of level 2 (up to level 20) can face this creature in a medium to hard encounter.

Experience Point Thresholds:

  • Medium: 75 XP
  • Hard: 112 XP
  • Deadly: 150 XP

Based on D&D 5e Dungeon Master's Guide encounter building guidelines. CR roughly equals party level for medium encounters.

Frequently Asked Questions

What is the challenge rating of Insect, Giant Wasp?
Insect, Giant Wasp has a Challenge Rating of 1/2, making it appropriate for parties of level 0.5.
What type of creature is Insect, Giant Wasp?
Insect, Giant Wasp is a Medium Beast, which affects how certain spells and abilities interact with it.
What languages does Insect, Giant Wasp speak?
Insect, Giant Wasp can communicate in -.

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