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Horse, War

Large · Beast · CR 1/2 · Chaotic Evil

Source. Black Flag SRD
Armor Class
15 (scale mail barding)
Hit Points and Hit Dice
22
Challenge Rating CR
1/2

Ability Scores

Core attributes and their modifiers.

STR
18
+4
DEX
12
+1
CON
12
+1
INT
2
-4
WIS
12
+1
CHA
6
-2

Overview

Category Monsters
Size Large
Type Beast
Alignment Chaotic Evil
XP 100
Initiative Bonus +1

Movement

Walk 60 ft (18.3 m)
Swim 30 ft (9.1 m)
Climb 30 ft (9.1 m)
Crawl 30 ft (9.1 m)

Senses

Passive Perception 11

Saving Throws

Strength +4 Dexterity +1 Constitution +1 Intelligence -4 Wisdom +1 Charisma -2

Languages

-

Traits

Trampling Charge

If the horse moves at least 20 feet straight toward a creature and then hits it with a Hooves attack on the same turn, that target must succeed on a DC 14 STR save or be knocked prone. If the target is prone, the horse can make another Hooves attack against it as a bonus action.

Actions

Hooves

+6 to hit, reach 5 ft (1.5 m). Hit: 1d8+4 bludgeoning damage.

Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 8 (1d8+4) bludgeoning damage.

Reactions

Trained Shift

If the horse's rider is subjected to an effect that would knock it prone or dismount it, the horse can shift its body to assist the rider. The rider has advantage on the check or save to avoid the effect.

About Horse, War

Horse, War is a large beast with a Challenge Rating of 1/2. It has a chaotic evil alignment.

In combat, this creature maintains an Armor Class of 15 and possesses 22 hit points (derived from None).

Horse, War has communication capabilities including -. This allows it to interact verbally with various creatures and characters.

GM Tips: Using Horse, War

2 tips available

When using Horse, War in your D&D 5e campaign, consider these tactical approaches:

  • Minion Strategy: Use as scouts or minions for larger threats
  • Group Tactics: Group 3-4 together to pose a moderate threat

Player Guide: Facing Horse, War

2 strategies available

When your party encounters this creature, keep these strategies in mind:

  • Easy Target: This creature is weak - focus on other threats
  • Group Threat: Multiple can be dangerous - use area attacks

Encounter Building Calculator

Standard Party Encounter (4-5 characters):

This creature is a medium encounter for a party of 4 characters of level 1.

Solo Encounter:

A single character of level 2 (up to level 20) can face this creature in a medium to hard encounter.

Experience Point Thresholds:

  • Medium: 75 XP
  • Hard: 112 XP
  • Deadly: 150 XP

Based on D&D 5e Dungeon Master's Guide encounter building guidelines. CR roughly equals party level for medium encounters.

Frequently Asked Questions

What is the challenge rating of Horse, War?
Horse, War has a Challenge Rating of 1/2, making it appropriate for parties of level 0.5.
What type of creature is Horse, War?
Horse, War is a Large Beast, which affects how certain spells and abilities interact with it.
What languages does Horse, War speak?
Horse, War can communicate in -.

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