Ability Scores
Core attributes and their modifiers.
Overview
Movement
Senses
Saving Throws
Languages
-
Traits
Trampling Charge
If the horse moves at least 20 feet straight toward a creature and then hits it with a Hooves attack on the same turn, that target must succeed on a DC 14 STR save or be knocked prone. If the target is prone, the horse can make another Hooves attack against it as a bonus action.
Actions
Hooves
+6 to hit, reach 5 ft (1.5 m). Hit: 1d8+4 bludgeoning damage.
Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 8 (1d8+4) bludgeoning damage.
Reactions
Trained Shift
If the horse's rider is subjected to an effect that would knock it prone or dismount it, the horse can shift its body to assist the rider. The rider has advantage on the check or save to avoid the effect.
About Horse, War
Horse, War is a large beast with a Challenge Rating of 1/2. It has a chaotic evil alignment.
In combat, this creature maintains an Armor Class of 15 and possesses 22 hit points (derived from None).
Horse, War has communication capabilities including -. This allows it to interact verbally with various creatures and characters.
GM Tips: Using Horse, War
2 tips available
GM Tips: Using Horse, War
When using Horse, War in your D&D 5e campaign, consider these tactical approaches:
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Minion Strategy: Use as scouts or minions for larger threats
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Group Tactics: Group 3-4 together to pose a moderate threat
Player Guide: Facing Horse, War
2 strategies available
Player Guide: Facing Horse, War
When your party encounters this creature, keep these strategies in mind:
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Easy Target: This creature is weak - focus on other threats
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Group Threat: Multiple can be dangerous - use area attacks
Encounter Building Calculator
Encounter Building Calculator
Standard Party Encounter (4-5 characters):
This creature is a medium encounter for a party of 4 characters of level 1.
Solo Encounter:
A single character of level 2 (up to level 20) can face this creature in a medium to hard encounter.
Experience Point Thresholds:
- Medium: 75 XP
- Hard: 112 XP
- Deadly: 150 XP
Based on D&D 5e Dungeon Master's Guide encounter building guidelines. CR roughly equals party level for medium encounters.
Frequently Asked Questions
Frequently Asked Questions
- What is the challenge rating of Horse, War?
- Horse, War has a Challenge Rating of 1/2, making it appropriate for parties of level 0.5.
- What type of creature is Horse, War?
- Horse, War is a Large Beast, which affects how certain spells and abilities interact with it.
- What languages does Horse, War speak?
- Horse, War can communicate in -.
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