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Hobgoblin

Medium · Humanoid · CR 1/2 · Chaotic Evil

Source. Black Flag SRD
Armor Class
18 (chain mail, shield)
Hit Points and Hit Dice
18
Challenge Rating CR
1/2

Ability Scores

Core attributes and their modifiers.

STR
12
+1
DEX
12
+1
CON
12
+1
INT
10
+0
WIS
10
+0
CHA
8
-1

Overview

Category Monsters
Size Medium
Type Humanoid
Alignment Chaotic Evil
XP 100
Initiative Bonus +1

Movement

Walk 30 ft (9.1 m)
Swim 15 ft (4.6 m)
Climb 15 ft (4.6 m)
Crawl 15 ft (4.6 m)

Senses

Darkvision 60 ft (18.3 m)
Passive Perception 10

Saving Throws

Strength +1 Dexterity +1 Constitution +1 Intelligence +0 Wisdom +0 Charisma -1

Languages

Common,Goblin

Actions

Longbow

+3 to hit, range 150/600 ft (45.7/182.9 m). Hit: 1d8+1 piercing damage.

Ranged Weapon Attack: +3 to hit, range 150/600 ft., one target. Hit: 5 (1d8+1) piercing damage.

Longsword

+3 to hit, reach 5 ft (1.5 m). Hit: 1d8+1 slashing damage.

Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 5 (1d8+1) slashing damage, or 6 (1d10+1) slashing damage if used with two hands.

Multiattack

The hobgoblin makes two Longsword or Longbow attacks.

Bonus Actions

Tactical Analysis

The hobgoblin briefly studies one creature it can see within 30 feet of it. It has advantage on the next attack roll it makes against that creature before the start of the hobgoblin's next turn.

About Hobgoblin

Hobgoblin is a medium humanoid with a Challenge Rating of 1/2. It has a chaotic evil alignment.

In combat, this creature maintains an Armor Class of 18 and possesses 18 hit points (derived from None).

Hobgoblin has communication capabilities including Common,Goblin. This allows it to interact verbally with various creatures and characters.

GM Tips: Using Hobgoblin

1 tips available

When using Hobgoblin in your D&D 5e campaign, consider these tactical approaches:

  • Flight Control Strategy: Target flying creatures with spells like 'Hold Person', 'Web', or 'Grease' to ground them. Without flight restriction, they can escape melee range easily. Consider area denial spells below their flight altitude to force them into disadvantageous positions.

Player Guide: Facing Hobgoblin

1 strategies available

When your party encounters this creature, keep these strategies in mind:

  • Counter Flight Advantage: This creature can fly! Use ranged attacks, reach weapons, or spells like 'Thunderwave' to push it away. Consider 'Gust of Wind' or 'Earthbind' to ground it. Melee characters need fly speed or flight magic to engage.

Encounter Building Calculator

Standard Party Encounter (4-5 characters):

This creature is a medium encounter for a party of 4 characters of level 1.

Solo Encounter:

A single character of level 2 (up to level 20) can face this creature in a medium to hard encounter.

Experience Point Thresholds:

  • Medium: 75 XP
  • Hard: 112 XP
  • Deadly: 150 XP

Based on D&D 5e Dungeon Master's Guide encounter building guidelines. CR roughly equals party level for medium encounters.

Frequently Asked Questions

What is the challenge rating of Hobgoblin?
Hobgoblin has a Challenge Rating of 1/2, making it appropriate for parties of level 0.5.
What type of creature is Hobgoblin?
Hobgoblin is a Medium Humanoid, which affects how certain spells and abilities interact with it.
What languages does Hobgoblin speak?
Hobgoblin can communicate in Common,Goblin.

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