Ability Scores
Core attributes and their modifiers.
Overview
Movement
Senses
Saving Throws
Languages
any one language (usually Common)
Actions
Spear
+3 to hit, reach 5 ft (1.5 m). Hit: 1d6+1 piercing damage.
Melee or Ranged Weapon Attack: +3 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 4 (1d6+1) piercing damage, or 5 (1d8+1) piercing damage if used with two hands to make a melee attack.
Reactions
Protector's Parry
When a friendly creature the guard can see within 5 feet of it is the target of an attack, the guard can interpose its weapon between the creature and the attacker. The friendly creature adds 2 to its AC against that attack. To use this reaction, the guard must be able to see the attacker and be wielding a melee weapon.
About Guard
Guard is a medium humanoid with a Challenge Rating of 1/8. It has a chaotic evil alignment.
In combat, this creature maintains an Armor Class of 14 and possesses 8 hit points (derived from None).
Guard has communication capabilities including any one language (usually Common). This allows it to interact verbally with various creatures and characters.
GM Tips: Using Guard
2 tips available
GM Tips: Using Guard
When using Guard in your D&D 5e campaign, consider these tactical approaches:
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Minion Strategy: Use as scouts or minions for larger threats
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Group Tactics: Group 3-4 together to pose a moderate threat
Player Guide: Facing Guard
2 strategies available
Player Guide: Facing Guard
When your party encounters this creature, keep these strategies in mind:
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Easy Target: This creature is weak - focus on other threats
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Group Threat: Multiple can be dangerous - use area attacks
Encounter Building Calculator
Encounter Building Calculator
Standard Party Encounter (4-5 characters):
This creature is a medium encounter for a party of 4 characters of level 1.
Solo Encounter:
A single character of level 2 (up to level 20) can face this creature in a medium to hard encounter.
Experience Point Thresholds:
- Medium: 14 XP
- Hard: 21 XP
- Deadly: 28 XP
Based on D&D 5e Dungeon Master's Guide encounter building guidelines. CR roughly equals party level for medium encounters.
Frequently Asked Questions
Frequently Asked Questions
- What is the challenge rating of Guard?
- Guard has a Challenge Rating of 1/8, making it appropriate for parties of level 0.125.
- What type of creature is Guard?
- Guard is a Medium Humanoid, which affects how certain spells and abilities interact with it.
- What languages does Guard speak?
- Guard can communicate in any one language (usually Common).
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