Ability Scores
Core attributes and their modifiers.
Overview
Movement
Senses
Saving Throws
Languages
Dwarvish,Undercommon
Resistances & Immunities
Traits
Heightened Hearing and Smell
The grimlock's Perception is 16 when perceiving by hearing or smell.
Stone Camouflage
The grimlock's Stealth is 18 while in rocky terrain.
Suppressed Senses
The grimlock can't use its keensense while deafened and unable to smell.
Actions
Spiked Club
+5 to hit, reach 5 ft (1.5 m). Hit: 1d4+3 plus 1d4 piercing damage.
Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 5 (1d4+3) bludgeoning damage plus 2 (1d4) piercing damage.
Bonus Actions
Strange Bauble
The grimlock reaches into a pocket, pulls out a small object, and throws it at a creature the grimlock can sense within 30 feet. The grimlock chooses one of the following objects:
- Flashing Rock. The grimlock throws a warm, scintillating rock at the target that bursts with a myriad of colors. The target must succeed on a DC 11 DEX save or be blinded until the end of its next turn.
- Illusory Dancer. The grimlock throws a small disk that emits a blurry, fractured illusion of a graceful, humanoid dancer. The target must succeed on a DC 11 CHA save or be incapacitated until the end of its next turn as it is mesmerized by the dance.
- Whirling Death. The grimlock throws a small, bladed gear that grows larger and larger as it travels toward the target, threatening to slice the target into pieces. The target must succeed on a DC 11 WIS save or be frightened until the end of its next turn. On a success, the target realizes the gear's growth was a magical, illusory effect and that the gear never increased in size.
About Grimlock
Grimlock is a medium humanoid with a Challenge Rating of 1/4. It has a chaotic evil alignment.
In combat, this creature maintains an Armor Class of 11 and possesses 17 hit points (derived from None).
Grimlock has communication capabilities including Dwarvish,Undercommon. This allows it to interact verbally with various creatures and characters.
GM Tips: Using Grimlock
2 tips available
GM Tips: Using Grimlock
When using Grimlock in your D&D 5e campaign, consider these tactical approaches:
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Minion Strategy: Use as scouts or minions for larger threats
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Group Tactics: Group 3-4 together to pose a moderate threat
Player Guide: Facing Grimlock
2 strategies available
Player Guide: Facing Grimlock
When your party encounters this creature, keep these strategies in mind:
-
Easy Target: This creature is weak - focus on other threats
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Group Threat: Multiple can be dangerous - use area attacks
Encounter Building Calculator
Encounter Building Calculator
Standard Party Encounter (4-5 characters):
This creature is a medium encounter for a party of 4 characters of level 1.
Solo Encounter:
A single character of level 2 (up to level 20) can face this creature in a medium to hard encounter.
Experience Point Thresholds:
- Medium: 31 XP
- Hard: 46 XP
- Deadly: 62 XP
Based on D&D 5e Dungeon Master's Guide encounter building guidelines. CR roughly equals party level for medium encounters.
Frequently Asked Questions
Frequently Asked Questions
- What is the challenge rating of Grimlock?
- Grimlock has a Challenge Rating of 1/4, making it appropriate for parties of level 0.25.
- What type of creature is Grimlock?
- Grimlock is a Medium Humanoid, which affects how certain spells and abilities interact with it.
- What languages does Grimlock speak?
- Grimlock can communicate in Dwarvish,Undercommon.
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