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Goblin Captain

Small · Humanoid · CR 1 · Chaotic Evil

Source. Black Flag SRD
Armor Class
17 (chain shirt, shield)
Hit Points and Hit Dice
32
Challenge Rating CR
1

Ability Scores

Core attributes and their modifiers.

STR
10
+0
DEX
18
+4
CON
10
+0
INT
12
+1
WIS
12
+1
CHA
10
+0

Overview

Category Monsters
Size Small
Type Humanoid
Alignment Chaotic Evil
XP 200
Initiative Bonus +4

Movement

Walk 30 ft (9.1 m)
Swim 15 ft (4.6 m)
Climb 15 ft (4.6 m)
Crawl 15 ft (4.6 m)

Senses

Darkvision 60 ft (18.3 m)
Passive Perception 11

Saving Throws

Strength +0 Dexterity +4 Constitution +0 Intelligence +1 Wisdom +1 Charisma +0

Languages

Common,Goblin

Actions

Multiattack

The goblin captain makes two Scimitar or Shortbow attacks. If both attacks hit one target, the goblin captain can make one extra Scimitar or Shortbow attack.

Scimitar

+4 to hit, reach 5 ft (1.5 m). Hit: 1d6+2 slashing damage.

Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6+2) slashing damage.

Shortbow

+4 to hit, range 80/320 ft (24.4/97.5 m). Hit: 1d6+2 piercing damage.

Ranged Weapon Attack: +4 to hit, range 80/320 ft., one target. Hit: 5 (1d6+2) piercing damage.

Bonus Actions

Get That One!

The goblin captain points at a target and calls out to a friendly goblin it can see within 30 feet of it. The chosen goblin can use its reaction to move up to half its speed and make one melee attack against the target.

Nimble Escape

The goblin takes the Disengage or Hide action.

Reactions

Protect Me!

When a creature the goblin captain can see targets it with an attack, the captain can sidestep behind an ally within 5 feet of it, moving to an unoccupied space within 5 feet of the ally. The chosen ally becomes the target of the attack instead.

About Goblin Captain

Goblin Captain is a small humanoid with a Challenge Rating of 1. It has a chaotic evil alignment.

In combat, this creature maintains an Armor Class of 17 and possesses 32 hit points (derived from None).

Goblin Captain has communication capabilities including Common,Goblin. This allows it to interact verbally with various creatures and characters.

GM Tips: Using Goblin Captain

2 tips available

When using Goblin Captain in your D&D 5e campaign, consider these tactical approaches:

  • Mid-level Encounter: Ideal for parties levels 3-8 as solo or small groups
  • Terrain Advantage: Use terrain to offset moderate combat abilities

Player Guide: Facing Goblin Captain

2 strategies available

When your party encounters this creature, keep these strategies in mind:

  • Moderate Threat: Prepare standard combat tactics
  • Tactical Advantage: Use terrain and positioning

Encounter Building Calculator

Standard Party Encounter (4-5 characters):

This creature is a medium encounter for a party of 4 characters of level 1.

Solo Encounter:

A single character of level 3 (up to level 20) can face this creature in a medium to hard encounter.

Experience Point Thresholds:

  • Medium: 200 XP
  • Hard: 300 XP
  • Deadly: 400 XP

Based on D&D 5e Dungeon Master's Guide encounter building guidelines. CR roughly equals party level for medium encounters.

Frequently Asked Questions

What is the challenge rating of Goblin Captain?
Goblin Captain has a Challenge Rating of 1, making it appropriate for parties of level 1.0.
What type of creature is Goblin Captain?
Goblin Captain is a Small Humanoid, which affects how certain spells and abilities interact with it.
What languages does Goblin Captain speak?
Goblin Captain can communicate in Common,Goblin.

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