Ability Scores
Core attributes and their modifiers.
Overview
Movement
Senses
Saving Throws
Languages
-
Resistances & Immunities
Traits
Antimagic Susceptibility
The sword is incapacitated while in the area of an antimagic field. If targeted by dispel magic, the sword must succeed on a CON save against the caster's spell save DC or fall unconscious for 1 minute.
Construct Nature
The sword doesn't require air, food, drink, or sleep.
Construct Resilience
The sword is immune to poison and psychic damage, and it is immune to exhaustion and the charmed, frightened, paralyzed, petrified, and poisoned conditions.
False Appearance
While the sword remains motionless and isn't flying, it is indistinguishable from a normal sword.
Actions
Slash
+3 to hit, reach 5 ft (1.5 m). Hit: 1d8+1 slashing damage.
Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 5 (1d8+1) slashing damage.
Bonus Actions
Whirling Blade
The flying sword makes a Slash attack against a target it can sense within 5 feet of it.
About Flying Sword
Flying Sword is a small construct with a Challenge Rating of 1/4. It has a chaotic evil alignment.
In combat, this creature maintains an Armor Class of 16 and possesses 11 hit points (derived from None).
Flying Sword has communication capabilities including -. This allows it to interact verbally with various creatures and characters.
GM Tips: Using Flying Sword
1 tips available
GM Tips: Using Flying Sword
When using Flying Sword in your D&D 5e campaign, consider these tactical approaches:
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Flight Control Strategy: Target flying creatures with spells like 'Hold Person', 'Web', or 'Grease' to ground them. Without flight restriction, they can escape melee range easily. Consider area denial spells below their flight altitude to force them into disadvantageous positions.
Player Guide: Facing Flying Sword
1 strategies available
Player Guide: Facing Flying Sword
When your party encounters this creature, keep these strategies in mind:
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Counter Flight Advantage: This creature can fly! Use ranged attacks, reach weapons, or spells like 'Thunderwave' to push it away. Consider 'Gust of Wind' or 'Earthbind' to ground it. Melee characters need fly speed or flight magic to engage.
Encounter Building Calculator
Encounter Building Calculator
Standard Party Encounter (4-5 characters):
This creature is a medium encounter for a party of 4 characters of level 1.
Solo Encounter:
A single character of level 2 (up to level 20) can face this creature in a medium to hard encounter.
Experience Point Thresholds:
- Medium: 31 XP
- Hard: 46 XP
- Deadly: 62 XP
Based on D&D 5e Dungeon Master's Guide encounter building guidelines. CR roughly equals party level for medium encounters.
Frequently Asked Questions
Frequently Asked Questions
- What is the challenge rating of Flying Sword?
- Flying Sword has a Challenge Rating of 1/4, making it appropriate for parties of level 0.25.
- What type of creature is Flying Sword?
- Flying Sword is a Small Construct, which affects how certain spells and abilities interact with it.
- What languages does Flying Sword speak?
- Flying Sword can communicate in -.
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