Ability Scores
Core attributes and their modifiers.
Overview
Movement
Senses
Saving Throws
Languages
Elvish,Undercommon
Resistances & Immunities
Traits
Fey Ancestry
The drow is resistant to the charmed condition, and magic can't put the drow to sleep.
Sunlight Sensitivity
While in sunlight, the drow has disadvantage on attack rolls, and its Perception is 7 when perceiving by sight.
Actions
Hand Crossbow
+4 to hit, range 30/120 ft (9.1/36.6 m). Hit: 1d6+2 piercing damage.
Ranged Weapon Attack: +4 to hit, range 30/120 ft., one target. Hit: 5 (1d6+2) piercing damage.
Shortsword
+4 to hit, reach 5 ft (1.5 m). Hit: 1d6+2 piercing damage.
Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6+2) piercing damage.
Bonus Actions
Poison Weapon
The drow coats one weapon it is wearing or carrying in one of the following poisons. Each time the drow hits a creature with that weapon, the target must succeed on a DC 11 CON save or be poisoned for 1 minute and suffer the chosen poison's effect while poisoned in this way. The poisoned creature can repeat the save at the end of each of its turns, ending the effect on itself on a success. The poison remains on the weapon until the start of the drow's next turn.
- Beetle's Bite. The target's speed is halved while poisoned.
- Dark Caress. The target is blinded while poisoned.
- Nightmare's Kiss. The target is frightened of the drow while poisoned.
- Slumber's Call. The target falls unconscious while poisoned or until it takes damage or another creature uses an action to wake it.
About Drow
Drow is a medium humanoid with a Challenge Rating of 1/4. It has a chaotic evil alignment.
In combat, this creature maintains an Armor Class of 15 and possesses 12 hit points (derived from None).
Drow has communication capabilities including Elvish,Undercommon. This allows it to interact verbally with various creatures and characters.
GM Tips: Using Drow
2 tips available
GM Tips: Using Drow
When using Drow in your D&D 5e campaign, consider these tactical approaches:
-
Minion Strategy: Use as scouts or minions for larger threats
-
Group Tactics: Group 3-4 together to pose a moderate threat
Player Guide: Facing Drow
2 strategies available
Player Guide: Facing Drow
When your party encounters this creature, keep these strategies in mind:
-
Easy Target: This creature is weak - focus on other threats
-
Group Threat: Multiple can be dangerous - use area attacks
Encounter Building Calculator
Encounter Building Calculator
Standard Party Encounter (4-5 characters):
This creature is a medium encounter for a party of 4 characters of level 1.
Solo Encounter:
A single character of level 2 (up to level 20) can face this creature in a medium to hard encounter.
Experience Point Thresholds:
- Medium: 31 XP
- Hard: 46 XP
- Deadly: 62 XP
Based on D&D 5e Dungeon Master's Guide encounter building guidelines. CR roughly equals party level for medium encounters.
Frequently Asked Questions
Frequently Asked Questions
- What is the challenge rating of Drow?
- Drow has a Challenge Rating of 1/4, making it appropriate for parties of level 0.25.
- What type of creature is Drow?
- Drow is a Medium Humanoid, which affects how certain spells and abilities interact with it.
- What languages does Drow speak?
- Drow can communicate in Elvish,Undercommon.
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