Ability Scores
Core attributes and their modifiers.
Overview
Movement
Senses
Saving Throws
Languages
Gnomish,Terran,Undercommon
Traits
Gnome Cunning
The deep gnome has advantage on INT, WIS, and CHA saves against magic.
Stone Camouflage
The deep gnome's Stealth is 17 while in rocky terrain.
Actions
Crystalline Dart
+4 to hit, range 30/120 ft (9.1/36.6 m). Hit: 2d4+2 piercing damage.
Ranged Weapon Attack: +4 to hit, range 30/120 ft., one target. Hit: 7 (2d4+2) piercing damage.
War Pick
+4 to hit, reach 5 ft (1.5 m). Hit: 1d8+2 piercing damage.
Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 6 (1d8+2) piercing damage.
Bonus Actions
Discordant Shatter
The deep gnome throws a magic-infused crystal at a point it can see within 30 feet of it, shattering the crystal, which emits a rapid series of discordant waves of magic. Each creature within 10 feet of that point must succeed on a DC 12 CON save or be incapacitated until the end of its next turn. A creature sensitive to or proficient in the use of magic, such as a spellcaster, has disadvantage on this save.
Infused Weapon
The deep gnome crushes a magic-infused crystal on the end of its war pick. Until the start of the gnome's next turn the war pick is magical and deals an extra 2 (1d4) force damage when the gnome hits with it.
Reactions
Crystalline Flash
When a creature the deep gnome can see within 5 feet of it attacks it, it can throw a magic-infused crystal on the ground, shattering the crystal in a brilliant flash of light. If the attacker uses sight to perceive the gnome, the attacker must succeed on a DC 12 DEX save or have disadvantage on the attack roll.
About Deep Gnome
Deep Gnome is a small humanoid with a Challenge Rating of 1/2. It has a chaotic evil alignment.
In combat, this creature maintains an Armor Class of 15 and possesses 23 hit points (derived from None).
Deep Gnome has communication capabilities including Gnomish,Terran,Undercommon. This allows it to interact verbally with various creatures and characters.
GM Tips: Using Deep Gnome
2 tips available
GM Tips: Using Deep Gnome
When using Deep Gnome in your D&D 5e campaign, consider these tactical approaches:
-
Minion Strategy: Use as scouts or minions for larger threats
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Group Tactics: Group 3-4 together to pose a moderate threat
Player Guide: Facing Deep Gnome
2 strategies available
Player Guide: Facing Deep Gnome
When your party encounters this creature, keep these strategies in mind:
-
Easy Target: This creature is weak - focus on other threats
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Group Threat: Multiple can be dangerous - use area attacks
Encounter Building Calculator
Encounter Building Calculator
Standard Party Encounter (4-5 characters):
This creature is a medium encounter for a party of 4 characters of level 1.
Solo Encounter:
A single character of level 2 (up to level 20) can face this creature in a medium to hard encounter.
Experience Point Thresholds:
- Medium: 75 XP
- Hard: 112 XP
- Deadly: 150 XP
Based on D&D 5e Dungeon Master's Guide encounter building guidelines. CR roughly equals party level for medium encounters.
Frequently Asked Questions
Frequently Asked Questions
- What is the challenge rating of Deep Gnome?
- Deep Gnome has a Challenge Rating of 1/2, making it appropriate for parties of level 0.5.
- What type of creature is Deep Gnome?
- Deep Gnome is a Small Humanoid, which affects how certain spells and abilities interact with it.
- What languages does Deep Gnome speak?
- Deep Gnome can communicate in Gnomish,Terran,Undercommon.
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