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Death Dog

Medium · Monstrosity · CR 1 · Chaotic Evil

Source. Black Flag SRD
Armor Class
12
Hit Points and Hit Dice
40
Challenge Rating CR
1

Ability Scores

Core attributes and their modifiers.

STR
14
+2
DEX
14
+2
CON
14
+2
INT
2
-4
WIS
12
+1
CHA
6
-2

Overview

Category Monsters
Size Medium
Type Monstrosity
Alignment Chaotic Evil
XP 200
Initiative Bonus +2

Movement

Walk 40 ft (12.2 m)
Swim 20 ft (6.1 m)
Climb 20 ft (6.1 m)
Crawl 20 ft (6.1 m)

Senses

Darkvision 120 ft (36.6 m)
Passive Perception 11

Saving Throws

Strength +2 Dexterity +2 Constitution +2 Intelligence -4 Wisdom +1 Charisma -2

Languages

-

Resistances & Immunities

Damage Resistances
Multiple Heads,Monstrosity Resilience

Traits

Monstrosity Resilience

The death dog is resistant to exhaustion and to the frightened condition.

Multiple Heads

The death dog has two heads and is resistant to the blinded, charmed, deafened, frightened, stunned, and unconscious conditions.

Actions

Bite

+4 to hit, reach 5 ft (1.5 m). Hit: 2d4+2 piercing damage.

Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 7 (2d4+2) piercing damage. If the target is a creature, it must succeed on a DC 12 CON save or contract a disease. Until the disease is cured, the target is poisoned. Every 24 hours that elapse, the infected creature must repeat the save, reducing its HP maximum by 5 (2d4) on a failure. This reduction lasts until the creature finishes a long rest after the disease is cured. The creature dies if the disease reduces its HP maximum to 0.

Multiattack

The death dog makes two Bite attacks.

Bonus Actions

Dual Bark

The death dog's two heads bark at creatures in two 15-foot cones. Each creature in the area of a cone must succeed on a DC 12 CON save or be deafened until the end of its next turn. If the cones overlap each other, each creature in overlapping cones must make only one save with disadvantage rather than one save for each cone.

About Death Dog

Death Dog is a medium monstrosity with a Challenge Rating of 1. It has a chaotic evil alignment.

In combat, this creature maintains an Armor Class of 12 and possesses 40 hit points (derived from None).

Death Dog has communication capabilities including -. This allows it to interact verbally with various creatures and characters.

GM Tips: Using Death Dog

2 tips available

When using Death Dog in your D&D 5e campaign, consider these tactical approaches:

  • Mid-level Encounter: Ideal for parties levels 3-8 as solo or small groups
  • Terrain Advantage: Use terrain to offset moderate combat abilities

Player Guide: Facing Death Dog

2 strategies available

When your party encounters this creature, keep these strategies in mind:

  • Moderate Threat: Prepare standard combat tactics
  • Tactical Advantage: Use terrain and positioning

Encounter Building Calculator

Standard Party Encounter (4-5 characters):

This creature is a medium encounter for a party of 4 characters of level 1.

Solo Encounter:

A single character of level 3 (up to level 20) can face this creature in a medium to hard encounter.

Experience Point Thresholds:

  • Medium: 200 XP
  • Hard: 300 XP
  • Deadly: 400 XP

Based on D&D 5e Dungeon Master's Guide encounter building guidelines. CR roughly equals party level for medium encounters.

Frequently Asked Questions

What is the challenge rating of Death Dog?
Death Dog has a Challenge Rating of 1, making it appropriate for parties of level 1.0.
What type of creature is Death Dog?
Death Dog is a Medium Monstrosity, which affects how certain spells and abilities interact with it.
What languages does Death Dog speak?
Death Dog can communicate in -.

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