Ability Scores
Core attributes and their modifiers.
Overview
Movement
Senses
Saving Throws
Languages
-
Resistances & Immunities
Traits
Amphibious
The crab can breathe air and water.
Actions
Claw
+2 to hit, reach 5 ft (1.5 m). Hit: 1d4 bludgeoning damage.
Melee Weapon Attack: +2 to hit, reach 5 ft., one creature. Hit: 2 (1d4) bludgeoning damage, and the crab attaches to the target. While attached, the crab can't attack, and at the start of each of the crab's turns, the target takes 2 (1d4) bludgeoning damage. The attached crab moves with the target whenever the target moves, requiring none of the crab's movement. It can detach itself by spending 5 feet of its movement on its turn. A creature, including the target, can use its action to detach the crab.
About Crab
Crab is a tiny beast with a Challenge Rating of 0. It has a chaotic evil alignment.
In combat, this creature maintains an Armor Class of 11 and possesses 9 hit points (derived from None).
Crab has communication capabilities including -. This allows it to interact verbally with various creatures and characters.
GM Tips: Using Crab
1 tips available
GM Tips: Using Crab
When using Crab in your D&D 5e campaign, consider these tactical approaches:
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Aquatic Combat: This creature can swim at 20 ft. It has advantage in water environments. Consider fighting on land or using water-based spells against it.
Player Guide: Facing Crab
1 strategies available
Player Guide: Facing Crab
When your party encounters this creature, keep these strategies in mind:
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Aquatic Combat Defense: This creature can swim at 20 ft! It has advantage in water. Fight on land if possible. Use 'Control Water' or drain water sources to limit its mobility.
Encounter Building Calculator
Encounter Building Calculator
Standard Party Encounter (4-5 characters):
This creature is a medium encounter for a party of 4 characters of level 1.
Solo Encounter:
A single character of level 2 (up to level 20) can face this creature in a medium to hard encounter.
Experience Point Thresholds:
- Medium: 50 XP
- Hard: 75 XP
- Deadly: 100 XP
Based on D&D 5e Dungeon Master's Guide encounter building guidelines. CR roughly equals party level for medium encounters.
Frequently Asked Questions
Frequently Asked Questions
- What is the challenge rating of Crab?
- Crab has a Challenge Rating of 0, making it appropriate for parties of level 1.
- What type of creature is Crab?
- Crab is a Tiny Beast, which affects how certain spells and abilities interact with it.
- What languages does Crab speak?
- Crab can communicate in -.
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