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Crab, Giant

Medium · Beast · CR 1/4 · Chaotic Evil

Source. Black Flag SRD
Armor Class
15 (natural armor)
Hit Points and Hit Dice
13
Challenge Rating CR
1/4

Ability Scores

Core attributes and their modifiers.

STR
14
+2
DEX
14
+2
CON
10
+0
INT
1
-5
WIS
8
-1
CHA
2
-4

Overview

Category Monsters
Size Medium
Type Beast
Alignment Chaotic Evil
XP 50
Initiative Bonus +2

Movement

Walk 30 ft (9.1 m)
Swim 30 ft (9.1 m)
Climb 15 ft (4.6 m)
Crawl 15 ft (4.6 m)

Senses

Passive Perception 9

Saving Throws

Strength +2 Dexterity +2 Constitution +0 Intelligence -5 Wisdom -1 Charisma -4

Languages

-

Resistances & Immunities

Damage Resistances
slashing
Damage Vulnerabilities
bludgeoning

Traits

Amphibious

The crab can breathe air and water.

Actions

Pincer

+4 to hit, reach 5 ft (1.5 m). Hit: 1d6+2 bludgeoning damage.

Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 5 (1d6+2) bludgeoning damage, and the target is grappled (escape DC 12). The crab has two pincers, each of which can grapple only one target.

Bonus Actions

Pincer Pinch

One breathing creature grappled by the crab must succeed on a DC 12 STR save or be unable to speak or cast spells with verbal components and begin suffocating, as the crab squeezes the air from the target's lungs. This effect lasts until the grapple ends.

About Crab, Giant

Crab, Giant is a medium beast with a Challenge Rating of 1/4. It has a chaotic evil alignment.

In combat, this creature maintains an Armor Class of 15 and possesses 13 hit points (derived from None).

Crab, Giant has communication capabilities including -. This allows it to interact verbally with various creatures and characters.

GM Tips: Using Crab, Giant

1 tips available

When using Crab, Giant in your D&D 5e campaign, consider these tactical approaches:

  • Aquatic Combat: This creature can swim at 30 ft. It has advantage in water environments. Consider fighting on land or using water-based spells against it.

Player Guide: Facing Crab, Giant

1 strategies available

When your party encounters this creature, keep these strategies in mind:

  • Aquatic Combat Defense: This creature can swim at 30 ft! It has advantage in water. Fight on land if possible. Use 'Control Water' or drain water sources to limit its mobility.

Encounter Building Calculator

Standard Party Encounter (4-5 characters):

This creature is a medium encounter for a party of 4 characters of level 1.

Solo Encounter:

A single character of level 2 (up to level 20) can face this creature in a medium to hard encounter.

Experience Point Thresholds:

  • Medium: 31 XP
  • Hard: 46 XP
  • Deadly: 62 XP

Based on D&D 5e Dungeon Master's Guide encounter building guidelines. CR roughly equals party level for medium encounters.

Frequently Asked Questions

What is the challenge rating of Crab, Giant?
Crab, Giant has a Challenge Rating of 1/4, making it appropriate for parties of level 0.25.
What type of creature is Crab, Giant?
Crab, Giant is a Medium Beast, which affects how certain spells and abilities interact with it.
What languages does Crab, Giant speak?
Crab, Giant can communicate in -.

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