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Cockatrice

Small · Monstrosity · CR 1/2 · Chaotic Evil

Source. Black Flag SRD
Armor Class
11
Hit Points and Hit Dice
25
Challenge Rating CR
1/2

Ability Scores

Core attributes and their modifiers.

STR
6
-2
DEX
12
+1
CON
12
+1
INT
2
-4
WIS
12
+1
CHA
4
-3

Overview

Category Monsters
Size Small
Type Monstrosity
Alignment Chaotic Evil
XP 100
Initiative Bonus +1

Movement

Walk 20 ft (6.1 m)
Fly 40 ft (12.2 m)
Swim 10 ft (3 m)
Climb 10 ft (3 m)
Crawl 10 ft (3 m)

Senses

Darkvision 60 ft (18.3 m)
Passive Perception 11

Saving Throws

Strength -2 Dexterity +1 Constitution +1 Intelligence -4 Wisdom +1 Charisma -3

Languages

-

Resistances & Immunities

Damage Resistances
petrified,Monstrosity Resilience

Traits

Monstrosity Resilience

The cockatrice is resistant to exhaustion and to the frightened condition.

Actions

Serrated Beak

+3 to hit, reach 5 ft (1.5 m). Hit: 2d4+1 slashing damage.

Melee Weapon Attack: +3 to hit, reach 5 ft., one creature. Hit: 6 (2d4+1) slashing damage, and the target must succeed on a DC 11 CON save or be restrained as it begins to turn to stone. The creature must repeat the save at the end of its next turn. On a success, the effect ends. On a failure, the creature is petrified for 24 hours.

Reactions

Shrieking Crow

When a creature the cockatrice can see within 30 feet of it attacks it, the cockatrice can let out a startling crow. The attacker must succeed on a DC 11 WIS save or have disadvantage on the attack roll.

About Cockatrice

Cockatrice is a small monstrosity with a Challenge Rating of 1/2. It has a chaotic evil alignment.

In combat, this creature maintains an Armor Class of 11 and possesses 25 hit points (derived from None).

Cockatrice has communication capabilities including -. This allows it to interact verbally with various creatures and characters.

GM Tips: Using Cockatrice

1 tips available

When using Cockatrice in your D&D 5e campaign, consider these tactical approaches:

  • Flight Control Strategy: Target flying creatures with spells like 'Hold Person', 'Web', or 'Grease' to ground them. Without flight restriction, they can escape melee range easily. Consider area denial spells below their flight altitude to force them into disadvantageous positions.

Player Guide: Facing Cockatrice

1 strategies available

When your party encounters this creature, keep these strategies in mind:

  • Counter Flight Advantage: This creature can fly! Use ranged attacks, reach weapons, or spells like 'Thunderwave' to push it away. Consider 'Gust of Wind' or 'Earthbind' to ground it. Melee characters need fly speed or flight magic to engage.

Encounter Building Calculator

Standard Party Encounter (4-5 characters):

This creature is a medium encounter for a party of 4 characters of level 1.

Solo Encounter:

A single character of level 2 (up to level 20) can face this creature in a medium to hard encounter.

Experience Point Thresholds:

  • Medium: 75 XP
  • Hard: 112 XP
  • Deadly: 150 XP

Based on D&D 5e Dungeon Master's Guide encounter building guidelines. CR roughly equals party level for medium encounters.

Frequently Asked Questions

What is the challenge rating of Cockatrice?
Cockatrice has a Challenge Rating of 1/2, making it appropriate for parties of level 0.5.
What type of creature is Cockatrice?
Cockatrice is a Small Monstrosity, which affects how certain spells and abilities interact with it.
What languages does Cockatrice speak?
Cockatrice can communicate in -.

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