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Baboon

Small · Beast · CR 1/8 · Chaotic Evil

Source. Black Flag SRD
Armor Class
11
Hit Points and Hit Dice
10
Challenge Rating CR
1/8

Ability Scores

Core attributes and their modifiers.

STR
8
-1
DEX
12
+1
CON
10
+0
INT
4
-3
WIS
12
+1
CHA
6
-2

Overview

Category Monsters
Size Small
Type Beast
Alignment Chaotic Evil
XP 25
Initiative Bonus +1

Movement

Walk 30 ft (9.1 m)
Swim 15 ft (4.6 m)
Climb 30 ft (9.1 m)
Crawl 15 ft (4.6 m)

Senses

Darkvision 30 ft (9.1 m)
Passive Perception 11

Saving Throws

Strength -1 Dexterity +1 Constitution +0 Intelligence -3 Wisdom +1 Charisma -2

Languages

-

Traits

Pack Tactics

The baboon has advantage on attack rolls against a creature if at least one of the baboon's allies is within 5 feet of the creature and the ally isn't incapacitated.

Actions

Bite

+3 to hit, reach 5 ft (1.5 m). Hit: 1d4+1 piercing damage.

Melee Weapon Attack: +3 to hit, reach 5 ft., one creature. Hit: 3 (1d4+1) piercing damage.

Reactions

Startling Display

When a creature the baboon can see attacks it while within 5 feet of it, the baboon can bare its teeth, puff its chest, or emit a quick series of barks. The attacker must succeed on a DC 11 WIS save or have disadvantage on the attack roll.

About Baboon

Baboon is a small beast with a Challenge Rating of 1/8. It has a chaotic evil alignment.

In combat, this creature maintains an Armor Class of 11 and possesses 10 hit points (derived from None).

Baboon has communication capabilities including -. This allows it to interact verbally with various creatures and characters.

GM Tips: Using Baboon

2 tips available

When using Baboon in your D&D 5e campaign, consider these tactical approaches:

  • Climbing Advantage: This creature can climb at 30 ft. It can use walls and ceilings for tactical positioning. Consider using 'Spider Climb' negation or fighting in open areas without vertical surfaces.
  • Pack Tactics Advantage: This creature has advantage on attack rolls when an ally is within 5 feet! Separate it from its pack or use 'Fear' spells to scatter allies. Single-target encounters reduce its effectiveness.

Player Guide: Facing Baboon

2 strategies available

When your party encounters this creature, keep these strategies in mind:

  • Climbing Defense: This creature can climb at 30 ft! It can use walls and ceilings for surprise attacks. Fight in open areas without vertical surfaces. 'Spider Climb' negation spells can help.
  • Counter Pack Tactics: This creature has advantage when allies are nearby! Separate it from its pack. Use 'Fear' spells to scatter allies. Single-target encounters reduce its effectiveness.

Encounter Building Calculator

Standard Party Encounter (4-5 characters):

This creature is a medium encounter for a party of 4 characters of level 1.

Solo Encounter:

A single character of level 2 (up to level 20) can face this creature in a medium to hard encounter.

Experience Point Thresholds:

  • Medium: 14 XP
  • Hard: 21 XP
  • Deadly: 28 XP

Based on D&D 5e Dungeon Master's Guide encounter building guidelines. CR roughly equals party level for medium encounters.

Frequently Asked Questions

What is the challenge rating of Baboon?
Baboon has a Challenge Rating of 1/8, making it appropriate for parties of level 0.125.
What type of creature is Baboon?
Baboon is a Small Beast, which affects how certain spells and abilities interact with it.
What languages does Baboon speak?
Baboon can communicate in -.

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