Ability Scores
Core attributes and their modifiers.
Overview
Movement
Senses
Languages
understands one language but can't speak
Resistances & Immunities
Traits
Undead Fortitude (1/Day)
If the zombie is reduced to 0 hit points by damage that isnt radiant or from a critical hit, its instead reduced to 1 hit point, falls prone, and is stunned until the end of its next turn, appearing to be dead.
Undead Nature
A zombie doesnt require air, sustenance, or sleep.
Actions
Bite
+5 to hit, reach 5 ft (1.5 m). Hit: 1d10+3 piercing damage.
Melee Weapon Attack: +5 to hit, reach 5 ft., one creature grappled by a zombie. Hit: 8 (1d10 + 3) piercing damage and the zombie regains hit points equal to the damage dealt.
Grab
+5 to hit, reach 5 ft (1.5 m). Hit: 1d6+3 bludgeoning damage.
Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) bludgeoning damage and the creature is grappled if its Medium or smaller (escape DC 13) and until the grapple ends the zombie can't grab another target.
Greatsword
+5 to hit, reach 5 ft (1.5 m). Hit: 2d6+3 slashing damage.
Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) slashing damage.
Multiattack
The zombie makes two melee attacks.
About Zombie Knight
Zombie Knight is a medium undead with a Challenge Rating of 3. It has a chaotic evil alignment.
In combat, this creature maintains an Armor Class of 16 and possesses 52 hit points (derived from 8d8+16).
Zombie Knight has communication capabilities including understands one language but can't speak. This allows it to interact verbally with various creatures and characters.
GM Tips: Using Zombie Knight
2 tips available
GM Tips: Using Zombie Knight
When using Zombie Knight in your D&D 5e campaign, consider these tactical approaches:
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Mid-level Encounter: Ideal for parties levels 3-8 as solo or small groups
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Terrain Advantage: Use terrain to offset moderate combat abilities
Player Guide: Facing Zombie Knight
2 strategies available
Player Guide: Facing Zombie Knight
When your party encounters this creature, keep these strategies in mind:
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Moderate Threat: Prepare standard combat tactics
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Tactical Advantage: Use terrain and positioning
Encounter Building Calculator
Encounter Building Calculator
Standard Party Encounter (4-5 characters):
This creature is a medium encounter for a party of 4 characters of level 3.
Solo Encounter:
A single character of level 5 (up to level 20) can face this creature in a medium to hard encounter.
Experience Point Thresholds:
- Medium: 1,200 XP
- Hard: 1,800 XP
- Deadly: 2,400 XP
Based on D&D 5e Dungeon Master's Guide encounter building guidelines. CR roughly equals party level for medium encounters.
Frequently Asked Questions
Frequently Asked Questions
- What is the challenge rating of Zombie Knight?
- Zombie Knight has a Challenge Rating of 3, making it appropriate for parties of level 3.0.
- What type of creature is Zombie Knight?
- Zombie Knight is a Medium Undead, which affects how certain spells and abilities interact with it.
- What languages does Zombie Knight speak?
- Zombie Knight can communicate in understands one language but can't speak.
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