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Wererat

Medium · Humanoid · CR 2 · Chaotic Evil

Armor Class
12
Hit Points and Hit Dice
33 (6d8+6)
Challenge Rating CR
2

Ability Scores

Core attributes and their modifiers.

STR
10
+0
DEX
14
+2
CON
12
+1
INT
10
+0
WIS
10
+0
CHA
10
+0

Overview

Category Monsters
Size Medium
Type Humanoid
Alignment Chaotic Evil
XP 450
Initiative Bonus +2

Movement

Walk 30 ft (9.1 m)
Swim 15 ft (4.6 m)
Climb 15 ft (4.6 m)
Crawl 15 ft (4.6 m)

Senses

Darkvision 60 ft (18.3 m)
Passive Perception 12

Skills

Perception +2 Stealth +4

Languages

Common

Resistances & Immunities

Damage Resistances
damage from nonmagical, non-silvered weapons

Traits

Keen Smell

The wererat has advantage on Perception checks that rely on smell.

Pack Tactics

The wererat has advantage on attack rolls against a creature if at least one of the wererats allies is within 5 feet of the creature and not incapacitated.

Wolfsbane

Lycanthropes are repelled by the wolfsbane flower. A lycanthrope in hybrid or beast form is poisoned while within 10 feet of a living or dried wolfsbane flower that it can smell. If wolfsbane is applied to a weapon or ammunition, lycanthropes are damaged by the weapon as if it were silver. An application of wolfsbane lasts for 1 hour.

Actions

Bite

+4 to hit, reach 5 ft (1.5 m). Hit: 1d4+2 piercing damage.

Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) piercing damage. If the target is a humanoid it makes a DC 11 Constitution saving throw. On a failure it is cursed with wererat lycanthropy.

Hand Crossbow

+4 to hit, range 30/120 ft (9.1/36.6 m). Hit: 1d6+2 piercing damage.

Melee or Ranged Weapon Attack: +4 to hit, range 30/120 ft., one target. Hit: 5 (1d6 + 2) piercing damage or 12 (3d6 + 2) piercing damage if the attack is made with advantage.

Shortsword

+4 to hit, reach 5 ft (1.5 m). Hit: 1d6+2 piercing damage.

Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage or 12 (3d6 + 2) piercing damage if the attack is made with advantage.

Bonus Actions

Frenzied Bite

The wererat makes a bite attack.

Shapeshift

The wererat changes its form to a giant rat, a rat-humanoid hybrid, or into its true form, which is a humanoid. While shapeshifted, its statistics are unchanged. It can't speak in rat form. Its equipment is not transformed. It reverts to its true form if it dies.

About Wererat

Wererat is a medium humanoid with a Challenge Rating of 2. It has a chaotic evil alignment.

In combat, this creature maintains an Armor Class of 12 and possesses 33 hit points (derived from 6d8+6).

Wererat has communication capabilities including Common. This allows it to interact verbally with various creatures and characters.

GM Tips: Using Wererat

1 tips available

When using Wererat in your D&D 5e campaign, consider these tactical approaches:

  • Pack Tactics Advantage: This creature has advantage on attack rolls when an ally is within 5 feet! Separate it from its pack or use 'Fear' spells to scatter allies. Single-target encounters reduce its effectiveness.

Player Guide: Facing Wererat

1 strategies available

When your party encounters this creature, keep these strategies in mind:

  • Counter Pack Tactics: This creature has advantage when allies are nearby! Separate it from its pack. Use 'Fear' spells to scatter allies. Single-target encounters reduce its effectiveness.

Encounter Building Calculator

Standard Party Encounter (4-5 characters):

This creature is a medium encounter for a party of 4 characters of level 2.

Solo Encounter:

A single character of level 4 (up to level 20) can face this creature in a medium to hard encounter.

Experience Point Thresholds:

  • Medium: 600 XP
  • Hard: 900 XP
  • Deadly: 1,200 XP

Based on D&D 5e Dungeon Master's Guide encounter building guidelines. CR roughly equals party level for medium encounters.

Frequently Asked Questions

What is the challenge rating of Wererat?
Wererat has a Challenge Rating of 2, making it appropriate for parties of level 2.0.
What type of creature is Wererat?
Wererat is a Medium Humanoid, which affects how certain spells and abilities interact with it.
What languages does Wererat speak?
Wererat can communicate in Common.

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