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Revilock

Medium · Humanoid · CR 2 · Chaotic Evil

Armor Class
12
Hit Points and Hit Dice
39 (6d8+12)
Challenge Rating CR
2

Ability Scores

Core attributes and their modifiers.

STR
14
+2
DEX
14
+2
CON
14
+2
INT
14
+2
WIS
10
+0
CHA
8
-1

Overview

Category Monsters
Size Medium
Type Humanoid
Alignment Chaotic Evil
XP 450
Initiative Bonus +2

Movement

Walk 30 ft (9.1 m)
Swim 15 ft (4.6 m)
Climb 15 ft (4.6 m)
Crawl 15 ft (4.6 m)

Senses

Blindsight 30 ft (9.1 m)
Passive Perception 14

Skills

Athletics +4 Perception +2 Stealth +4

Languages

Undercommon; telepathy 60.0 ft (18.3 m).

Resistances & Immunities

Condition Immunities
blinded

Traits

Camouflage

The grimlock has advantage on Stealth checks made to hide in rocky terrain.

Keen Hearing and Smell

The grimlock has advantage on Perception checks that rely on hearing or smell.

Psionic Spellcasting

The revilocks spellcasting ability is Intelligence (spell save DC 12). It can innately cast the following spells, requiring no components:

Actions

Sling

+4 to hit, range 30/120 ft (9.1/36.6 m). Hit: 1d4+2 bludgeoning damage.

Ranged Weapon Attack: +4 to hit, range 30/120 ft., one target. Hit: 4 (1d4 + 2) bludgeoning damage.

Spiked Club

+4 to hit, reach 5 ft (1.5 m). Hit: 1d4+2 plus 1d4 piercing damage.

Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) bludgeoning damage plus 2 (1d4) piercing damage.

Throttle

+4 to hit, reach 5 ft (1.5 m). Hit: 1d4+2 bludgeoning damage.

Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 4 (1d4 + 2) bludgeoning damage and the target is grappled (escape DC 12) and can't breathe. Until this grapple ends the grimlock can't use any attack other than throttle and only against the grappled target and it makes this attack with advantage.

About Revilock

Revilock is a medium humanoid with a Challenge Rating of 2. It has a chaotic evil alignment.

In combat, this creature maintains an Armor Class of 12 and possesses 39 hit points (derived from 6d8+12).

Revilock has communication capabilities including Undercommon; telepathy 60ft.. This allows it to interact verbally with various creatures and characters.

GM Tips: Using Revilock

1 tips available

When using Revilock in your D&D 5e campaign, consider these tactical approaches:

  • Telepathic Communication: This creature can communicate telepathically, making it excellent for coordination with allies. Silence spells won't stop its communication. Consider 'Mind Blank' or abilities that block telepathy.

Player Guide: Facing Revilock

1 strategies available

When your party encounters this creature, keep these strategies in mind:

  • Telepathy Awareness: This creature communicates telepathically! It can coordinate with allies silently. Silence won't stop it. Use 'Mind Blank' or abilities that block telepathy. Be cautious of mental attacks.

Encounter Building Calculator

Standard Party Encounter (4-5 characters):

This creature is a medium encounter for a party of 4 characters of level 2.

Solo Encounter:

A single character of level 4 (up to level 20) can face this creature in a medium to hard encounter.

Experience Point Thresholds:

  • Medium: 600 XP
  • Hard: 900 XP
  • Deadly: 1,200 XP

Based on D&D 5e Dungeon Master's Guide encounter building guidelines. CR roughly equals party level for medium encounters.

Frequently Asked Questions

What is the challenge rating of Revilock?
Revilock has a Challenge Rating of 2, making it appropriate for parties of level 2.0.
What type of creature is Revilock?
Revilock is a Medium Humanoid, which affects how certain spells and abilities interact with it.
What languages does Revilock speak?
Revilock can communicate in Undercommon; telepathy 60ft..

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