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Peryton

Large · Monstrosity · CR 2 · Chaotic Evil

Armor Class
13
Hit Points and Hit Dice
34 (4d10+12)
Challenge Rating CR
2

Ability Scores

Core attributes and their modifiers.

STR
16
+3
DEX
16
+3
CON
16
+3
INT
10
+0
WIS
12
+1
CHA
12
+1

Overview

Category Monsters
Size Large
Type Monstrosity
Alignment Chaotic Evil
XP 450
Initiative Bonus +3

Movement

Walk 30 ft (9.1 m)
Fly 60 ft (18.3 m)
Swim 15 ft (4.6 m)
Climb 15 ft (4.6 m)
Crawl 15 ft (4.6 m)

Senses

Passive Perception 13

Skills

Perception +3

Languages

understands Common and Sylvan but can't speak

Resistances & Immunities

Damage Resistances
damage from nonmagical weapons

Traits

Keen Sight and Smell

The peryton has advantage on Perception checks that rely on sight or smell.

Actions

Gore

+5 to hit, reach 5 ft (1.5 m). Hit: 1d8+3 piercing damage.

Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) piercing damage. This attack scores a critical hit on a roll of 18 19 or 20. If this critical hit reduces a humanoid to 0 hit points the peryton can use a bonus action to rip the targets heart out with its teeth killing it.

Multiattack

The peryton attacks with its gore and talons.

Talons

+5 to hit, reach 5 ft (1.5 m). Hit: 1d6+3 piercing damage.

Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) piercing damage or 10 (2d6 + 3) damage if the peryton moves at least 20 feet straight towards the target before the attack.

About Peryton

Peryton is a large monstrosity with a Challenge Rating of 2. It has a chaotic evil alignment.

In combat, this creature maintains an Armor Class of 13 and possesses 34 hit points (derived from 4d10+12).

Peryton has communication capabilities including understands Common and Sylvan but can't speak. This allows it to interact verbally with various creatures and characters.

GM Tips: Using Peryton

1 tips available

When using Peryton in your D&D 5e campaign, consider these tactical approaches:

  • Flight Control Strategy: Target flying creatures with spells like 'Hold Person', 'Web', or 'Grease' to ground them. Without flight restriction, they can escape melee range easily. Consider area denial spells below their flight altitude to force them into disadvantageous positions.

Player Guide: Facing Peryton

1 strategies available

When your party encounters this creature, keep these strategies in mind:

  • Counter Flight Advantage: This creature can fly! Use ranged attacks, reach weapons, or spells like 'Thunderwave' to push it away. Consider 'Gust of Wind' or 'Earthbind' to ground it. Melee characters need fly speed or flight magic to engage.

Encounter Building Calculator

Standard Party Encounter (4-5 characters):

This creature is a medium encounter for a party of 4 characters of level 2.

Solo Encounter:

A single character of level 4 (up to level 20) can face this creature in a medium to hard encounter.

Experience Point Thresholds:

  • Medium: 600 XP
  • Hard: 900 XP
  • Deadly: 1,200 XP

Based on D&D 5e Dungeon Master's Guide encounter building guidelines. CR roughly equals party level for medium encounters.

Frequently Asked Questions

What is the challenge rating of Peryton?
Peryton has a Challenge Rating of 2, making it appropriate for parties of level 2.0.
What type of creature is Peryton?
Peryton is a Large Monstrosity, which affects how certain spells and abilities interact with it.
What languages does Peryton speak?
Peryton can communicate in understands Common and Sylvan but can't speak.

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