Ability Scores
Core attributes and their modifiers.
Overview
Movement
Senses
Languages
Common
Resistances & Immunities
Traits
Radiant Sensitivity
When the ghoul takes radiant damage, it has disadvantage on attack rolls and on Perception checks that rely on sight until the end of its next turn.
Undead Nature
Ghouls and ghasts dont require air, sustenance, or sleep.
Actions
Bite
+4 to hit, reach 5 ft (1.5 m). Hit: 1d8+2 piercing damage.
Melee Weapon Attack: +4 to hit, reach 5 ft., one incapacitated creature. Hit: 6 (1d8 + 2) piercing damage.
Paralyzing Claw
+4 to hit, reach 5 ft (1.5 m). Hit: 1d6+2 slashing damage.
Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) slashing damage. If the target is a living creature other than an elf it makes a DC 10 Constitution saving throw. On a failure the target is paralyzed for 1 minute. The target repeats the saving throw at the end of its turns ending the effect on itself on a success. If the targets saving throw is successful or the effect ends for it it is immune to any Paralyzing Claw for 24 hours.
About Lacedon
Lacedon is a medium undead with a Challenge Rating of 1. It has a chaotic evil alignment.
In combat, this creature maintains an Armor Class of 12 and possesses 22 hit points (derived from 5d8).
Lacedon has communication capabilities including Common. This allows it to interact verbally with various creatures and characters.
GM Tips: Using Lacedon
1 tips available
GM Tips: Using Lacedon
When using Lacedon in your D&D 5e campaign, consider these tactical approaches:
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Aquatic Combat: This creature can swim at 30 ft. It has advantage in water environments. Consider fighting on land or using water-based spells against it.
Player Guide: Facing Lacedon
1 strategies available
Player Guide: Facing Lacedon
When your party encounters this creature, keep these strategies in mind:
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Aquatic Combat Defense: This creature can swim at 30 ft! It has advantage in water. Fight on land if possible. Use 'Control Water' or drain water sources to limit its mobility.
Encounter Building Calculator
Encounter Building Calculator
Standard Party Encounter (4-5 characters):
This creature is a medium encounter for a party of 4 characters of level 1.
Solo Encounter:
A single character of level 3 (up to level 20) can face this creature in a medium to hard encounter.
Experience Point Thresholds:
- Medium: 200 XP
- Hard: 300 XP
- Deadly: 400 XP
Based on D&D 5e Dungeon Master's Guide encounter building guidelines. CR roughly equals party level for medium encounters.
Frequently Asked Questions
Frequently Asked Questions
- What is the challenge rating of Lacedon?
- Lacedon has a Challenge Rating of 1, making it appropriate for parties of level 1.0.
- What type of creature is Lacedon?
- Lacedon is a Medium Undead, which affects how certain spells and abilities interact with it.
- What languages does Lacedon speak?
- Lacedon can communicate in Common.
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