Ability Scores
Core attributes and their modifiers.
Overview
Movement
Senses
Saving Throws
Skills
Languages
Common, Goblin
Traits
Formation Movement
If the hobgoblin begins its turn within 5 feet of an ally that is not incapacitated, its movement doesnt provoke opportunity attacks.
Actions
Greatsword
+5 to hit, reach 5 ft (1.5 m). Hit: 2d6+3 slashing damage.
Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) slashing damage.
Javelin
+5 to hit, reach 5 ft (1.5 m). Hit: 1d6+3 piercing damage.
Melee or Ranged Weapon Attack: +5 to hit, reach 5 ft. or range 30/120 ft., one target. Hit: 6 (1d6 + 3) piercing damage.
Multiattack
The hobgoblin attacks twice with its greatsword.
Officers Command
The hobgoblin inspires creatures of its choice within 30 feet that can hear and understand it and that have a Challenge Rating of 2 or lower. For the next minute inspired creatures gain an expertise die on attack rolls and saving throws. A creature can benefit from only one Officers Command at a time.
About Hobgoblin Captain
Hobgoblin Captain is a medium humanoid with a Challenge Rating of 3. It has a chaotic evil alignment.
In combat, this creature maintains an Armor Class of 18 and possesses 52 hit points (derived from 8d8+16).
Hobgoblin Captain has communication capabilities including Common, Goblin. This allows it to interact verbally with various creatures and characters.
GM Tips: Using Hobgoblin Captain
2 tips available
GM Tips: Using Hobgoblin Captain
When using Hobgoblin Captain in your D&D 5e campaign, consider these tactical approaches:
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Mid-level Encounter: Ideal for parties levels 3-8 as solo or small groups
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Terrain Advantage: Use terrain to offset moderate combat abilities
Player Guide: Facing Hobgoblin Captain
2 strategies available
Player Guide: Facing Hobgoblin Captain
When your party encounters this creature, keep these strategies in mind:
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Moderate Threat: Prepare standard combat tactics
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Tactical Advantage: Use terrain and positioning
Encounter Building Calculator
Encounter Building Calculator
Standard Party Encounter (4-5 characters):
This creature is a medium encounter for a party of 4 characters of level 3.
Solo Encounter:
A single character of level 5 (up to level 20) can face this creature in a medium to hard encounter.
Experience Point Thresholds:
- Medium: 1,200 XP
- Hard: 1,800 XP
- Deadly: 2,400 XP
Based on D&D 5e Dungeon Master's Guide encounter building guidelines. CR roughly equals party level for medium encounters.
Frequently Asked Questions
Frequently Asked Questions
- What is the challenge rating of Hobgoblin Captain?
- Hobgoblin Captain has a Challenge Rating of 3, making it appropriate for parties of level 3.0.
- What type of creature is Hobgoblin Captain?
- Hobgoblin Captain is a Medium Humanoid, which affects how certain spells and abilities interact with it.
- What languages does Hobgoblin Captain speak?
- Hobgoblin Captain can communicate in Common, Goblin.
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