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High Elf Noble

Medium · Humanoid · CR 1/4 · Chaotic Evil

Armor Class
15
Hit Points and Hit Dice
13 (3d8)
Challenge Rating CR
1/4

Ability Scores

Core attributes and their modifiers.

STR
10
+0
DEX
12
+1
CON
10
+0
INT
10
+0
WIS
12
+1
CHA
14
+2

Overview

Category Monsters
Size Medium
Type Humanoid
Alignment Chaotic Evil
XP 50
Initiative Bonus +1

Movement

Walk 30 ft (9.1 m)
Swim 15 ft (4.6 m)
Climb 15 ft (4.6 m)
Crawl 15 ft (4.6 m)

Senses

Passive Perception 11

Skills

Deception +4 History +2 Insight +3 Intimidation +4 Performance +4 Persuasion +4

Languages

any two

Actions

Rapier

+3 to hit, reach 5 ft (1.5 m). Hit: 1d8+1 piercing damage.

Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 5 (1d8 + 1) piercing damage.

Ray of Frost

+4 to hit, range 60 ft (18.3 m). Hit: 1d8 cold damage.

(Cantrip; V, S) Ranged Spell Attack: +4 to hit, range 60 ft., one creature. Hit: 4 (1d8) cold damage and the targets Speed is reduced by 10 feet until the start of the nobles next turn.

Reactions

Parry

If the noble is wielding a melee weapon and can see their attacker, they add 2 to their AC against one melee attack that would hit them.

About High Elf Noble

High Elf Noble is a medium humanoid with a Challenge Rating of 1/4. It has a chaotic evil alignment.

In combat, this creature maintains an Armor Class of 15 and possesses 13 hit points (derived from 3d8).

High Elf Noble has communication capabilities including any two. This allows it to interact verbally with various creatures and characters.

GM Tips: Using High Elf Noble

1 tips available

When using High Elf Noble in your D&D 5e campaign, consider these tactical approaches:

  • Cold Damage Strategy: Cold-based attacks can slow or freeze. Prepare 'Heat Metal' or fire spells as countermeasures. Ice terrain can be used to create difficult terrain for melee characters.

Player Guide: Facing High Elf Noble

1 strategies available

When your party encounters this creature, keep these strategies in mind:

  • Cold Damage Protection: This creature deals cold damage! Get cold resistance or use fire spells. Avoid water surfaces - they can freeze and create difficult terrain. 'Heat Metal' can counter cold.

Encounter Building Calculator

Standard Party Encounter (4-5 characters):

This creature is a medium encounter for a party of 4 characters of level 1.

Solo Encounter:

A single character of level 2 (up to level 20) can face this creature in a medium to hard encounter.

Experience Point Thresholds:

  • Medium: 31 XP
  • Hard: 46 XP
  • Deadly: 62 XP

Based on D&D 5e Dungeon Master's Guide encounter building guidelines. CR roughly equals party level for medium encounters.

Frequently Asked Questions

What is the challenge rating of High Elf Noble?
High Elf Noble has a Challenge Rating of 1/4, making it appropriate for parties of level 0.25.
What type of creature is High Elf Noble?
High Elf Noble is a Medium Humanoid, which affects how certain spells and abilities interact with it.
What languages does High Elf Noble speak?
High Elf Noble can communicate in any two.

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