Ability Scores
Core attributes and their modifiers.
Overview
Movement
Senses
Languages
Common
Resistances & Immunities
Traits
Stench
A creature that starts its turn within 5 feet of the ghast makes a DC 10 Constitution saving throw. On a failure, it is poisoned until the start of its next turn. On a success, it is immune to any ghasts Stench for 24 hours.
Turning Defiance
The ghast and any ghouls within 30 feet make saving throws against being turned with advantage.
Undead Nature
Ghouls and ghasts dont require air, sustenance, or sleep.
Actions
Bite
+5 to hit, reach 5 ft (1.5 m). Hit: 1d10+3 piercing damage.
Melee Weapon Attack: +5 to hit, reach 5 ft., one incapacitated creature. Hit: 8 (1d10 + 3) piercing damage.
Paralyzing Claw
+5 to hit, reach 5 ft (1.5 m). Hit: 1d8+3 slashing damage.
Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) slashing damage. If the target is a living creature it makes a DC 10 Constitution saving throw. On a failure the target is paralyzed for 1 minute. The target repeats the saving throw at the end of its turns ending the effect on itself on a success. If the targets saving throw is successful or the effect ends for it it is immune to any Paralyzing Claw for 24 hours.
About Ghast
Ghast is a medium undead with a Challenge Rating of 2. It has a chaotic evil alignment.
In combat, this creature maintains an Armor Class of 13 and possesses 36 hit points (derived from 8d8).
Ghast has communication capabilities including Common. This allows it to interact verbally with various creatures and characters.
GM Tips: Using Ghast
2 tips available
GM Tips: Using Ghast
When using Ghast in your D&D 5e campaign, consider these tactical approaches:
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Mid-level Encounter: Ideal for parties levels 3-8 as solo or small groups
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Terrain Advantage: Use terrain to offset moderate combat abilities
Player Guide: Facing Ghast
2 strategies available
Player Guide: Facing Ghast
When your party encounters this creature, keep these strategies in mind:
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Moderate Threat: Prepare standard combat tactics
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Tactical Advantage: Use terrain and positioning
Encounter Building Calculator
Encounter Building Calculator
Standard Party Encounter (4-5 characters):
This creature is a medium encounter for a party of 4 characters of level 2.
Solo Encounter:
A single character of level 4 (up to level 20) can face this creature in a medium to hard encounter.
Experience Point Thresholds:
- Medium: 600 XP
- Hard: 900 XP
- Deadly: 1,200 XP
Based on D&D 5e Dungeon Master's Guide encounter building guidelines. CR roughly equals party level for medium encounters.
Frequently Asked Questions
Frequently Asked Questions
- What is the challenge rating of Ghast?
- Ghast has a Challenge Rating of 2, making it appropriate for parties of level 2.0.
- What type of creature is Ghast?
- Ghast is a Medium Undead, which affects how certain spells and abilities interact with it.
- What languages does Ghast speak?
- Ghast can communicate in Common.
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