Ability Scores
Core attributes and their modifiers.
Overview
Movement
Senses
Saving Throws
Skills
Languages
any one
Traits
Camouflage
The scout has advantage on Stealth checks made to hide in rocky terrain.
Deep Gnome Magic
The deep gnome can innately cast blindness/deafness (blindness only), Disguise Self, and nondetection once per long rest without using material components, using Intelligence for their spellcasting ability.
Deep Gnome Resistance
The scout has advantage on Intelligence, Wisdom, and Charisma saving throws against magic.
Keen Hearing and Sight
The scout has advantage on Perception checks that rely on hearing or sight.
Actions
Blindness
(2nd-Level; V) A creature within 30 feet makes a DC 10 Constitution saving throw. On a failure the target is blinded for 1 minute. It repeats the saving throw at the end of each of its turns ending the effect on a success.
War Pick
+4 to hit, reach 5 ft (1.5 m). Hit: 1d8+2 piercing damage.
Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 6 (1d8 + 2) piercing damage.
About Deep Gnome Scout
Deep Gnome Scout is a medium humanoid with a Challenge Rating of 1/2. It has a chaotic evil alignment.
In combat, this creature maintains an Armor Class of 15 and possesses 19 hit points (derived from 3d8+6).
Deep Gnome Scout has communication capabilities including any one. This allows it to interact verbally with various creatures and characters.
GM Tips: Using Deep Gnome Scout
2 tips available
GM Tips: Using Deep Gnome Scout
When using Deep Gnome Scout in your D&D 5e campaign, consider these tactical approaches:
-
Minion Strategy: Use as scouts or minions for larger threats
-
Group Tactics: Group 3-4 together to pose a moderate threat
Player Guide: Facing Deep Gnome Scout
2 strategies available
Player Guide: Facing Deep Gnome Scout
When your party encounters this creature, keep these strategies in mind:
-
Easy Target: This creature is weak - focus on other threats
-
Group Threat: Multiple can be dangerous - use area attacks
Encounter Building Calculator
Encounter Building Calculator
Standard Party Encounter (4-5 characters):
This creature is a medium encounter for a party of 4 characters of level 1.
Solo Encounter:
A single character of level 2 (up to level 20) can face this creature in a medium to hard encounter.
Experience Point Thresholds:
- Medium: 75 XP
- Hard: 112 XP
- Deadly: 150 XP
Based on D&D 5e Dungeon Master's Guide encounter building guidelines. CR roughly equals party level for medium encounters.
Frequently Asked Questions
Frequently Asked Questions
- What is the challenge rating of Deep Gnome Scout?
- Deep Gnome Scout has a Challenge Rating of 1/2, making it appropriate for parties of level 0.5.
- What type of creature is Deep Gnome Scout?
- Deep Gnome Scout is a Medium Humanoid, which affects how certain spells and abilities interact with it.
- What languages does Deep Gnome Scout speak?
- Deep Gnome Scout can communicate in any one.
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