Creature Reference Back to Creatures

Deep Gnome Scout

Medium · Humanoid · CR 1/2 · Chaotic Evil

Armor Class
15
Hit Points and Hit Dice
19 (3d8+6)
Challenge Rating CR
1/2

Ability Scores

Core attributes and their modifiers.

STR
10
+0
DEX
16
+3
CON
14
+2
INT
10
+0
WIS
14
+2
CHA
10
+0

Overview

Category Monsters
Size Medium
Type Humanoid
Alignment Chaotic Evil
XP 100
Initiative Bonus +3

Movement

Walk 30 ft (9.1 m)
Swim 15 ft (4.6 m)
Climb 15 ft (4.6 m)
Crawl 15 ft (4.6 m)

Senses

Passive Perception 16

Saving Throws

Dexterity +5

Skills

Nature +2 Perception +4 Stealth +5 Survival +4

Languages

any one

Traits

Camouflage

The scout has advantage on Stealth checks made to hide in rocky terrain.

Deep Gnome Magic

The deep gnome can innately cast blindness/deafness (blindness only), Disguise Self, and nondetection once per long rest without using material components, using Intelligence for their spellcasting ability.

Deep Gnome Resistance

The scout has advantage on Intelligence, Wisdom, and Charisma saving throws against magic.

Keen Hearing and Sight

The scout has advantage on Perception checks that rely on hearing or sight.

Actions

Blindness

(2nd-Level; V) A creature within 30 feet makes a DC 10 Constitution saving throw. On a failure the target is blinded for 1 minute. It repeats the saving throw at the end of each of its turns ending the effect on a success.

War Pick

+4 to hit, reach 5 ft (1.5 m). Hit: 1d8+2 piercing damage.

Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 6 (1d8 + 2) piercing damage.

About Deep Gnome Scout

Deep Gnome Scout is a medium humanoid with a Challenge Rating of 1/2. It has a chaotic evil alignment.

In combat, this creature maintains an Armor Class of 15 and possesses 19 hit points (derived from 3d8+6).

Deep Gnome Scout has communication capabilities including any one. This allows it to interact verbally with various creatures and characters.

GM Tips: Using Deep Gnome Scout

2 tips available

When using Deep Gnome Scout in your D&D 5e campaign, consider these tactical approaches:

  • Minion Strategy: Use as scouts or minions for larger threats
  • Group Tactics: Group 3-4 together to pose a moderate threat

Player Guide: Facing Deep Gnome Scout

2 strategies available

When your party encounters this creature, keep these strategies in mind:

  • Easy Target: This creature is weak - focus on other threats
  • Group Threat: Multiple can be dangerous - use area attacks

Encounter Building Calculator

Standard Party Encounter (4-5 characters):

This creature is a medium encounter for a party of 4 characters of level 1.

Solo Encounter:

A single character of level 2 (up to level 20) can face this creature in a medium to hard encounter.

Experience Point Thresholds:

  • Medium: 75 XP
  • Hard: 112 XP
  • Deadly: 150 XP

Based on D&D 5e Dungeon Master's Guide encounter building guidelines. CR roughly equals party level for medium encounters.

Frequently Asked Questions

What is the challenge rating of Deep Gnome Scout?
Deep Gnome Scout has a Challenge Rating of 1/2, making it appropriate for parties of level 0.5.
What type of creature is Deep Gnome Scout?
Deep Gnome Scout is a Medium Humanoid, which affects how certain spells and abilities interact with it.
What languages does Deep Gnome Scout speak?
Deep Gnome Scout can communicate in any one.

Related D&D 5e Content

Related Creatures