Ability Scores
Core attributes and their modifiers.
Overview
Movement
Senses
Skills
Traits
Two Heads
The death dog has advantage on Perception checks and on saving throws made to resist being blinded, charmed, deafened, frightened, stunned, or knocked unconscious, and it can't be flanked.
Actions
Bite
+4 to hit, reach 5 ft (1.5 m). Hit: 1d6+2 piercing damage.
Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6+2) piercing damage. If the target is a creature it makes a DC 12 Constitution saving throw. On a failure it becomes infected with a disease. Until this disease is cured the target is poisoned. While diseased the target makes a DC 12 Constitution saving throw every 24 hours reducing its hit point maximum by 5 (1d10) on a failure and ending the disease on a success. This hit point maximum reduction lasts until the disease is cured. The target dies if its hit point maximum is reduced to 0.
Multiattack
The death dog attacks twice with its bite.
About Death Dog
Death Dog is a medium monstrosity with a Challenge Rating of 1. It has a chaotic evil alignment.
In combat, this creature maintains an Armor Class of 12 and possesses 32 hit points (derived from 5d8+10).
GM Tips: Using Death Dog
2 tips available
GM Tips: Using Death Dog
When using Death Dog in your D&D 5e campaign, consider these tactical approaches:
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Mid-level Encounter: Ideal for parties levels 3-8 as solo or small groups
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Terrain Advantage: Use terrain to offset moderate combat abilities
Player Guide: Facing Death Dog
2 strategies available
Player Guide: Facing Death Dog
When your party encounters this creature, keep these strategies in mind:
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Moderate Threat: Prepare standard combat tactics
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Tactical Advantage: Use terrain and positioning
Encounter Building Calculator
Encounter Building Calculator
Standard Party Encounter (4-5 characters):
This creature is a medium encounter for a party of 4 characters of level 1.
Solo Encounter:
A single character of level 3 (up to level 20) can face this creature in a medium to hard encounter.
Experience Point Thresholds:
- Medium: 200 XP
- Hard: 300 XP
- Deadly: 400 XP
Based on D&D 5e Dungeon Master's Guide encounter building guidelines. CR roughly equals party level for medium encounters.
Frequently Asked Questions
Frequently Asked Questions
- What is the challenge rating of Death Dog?
- Death Dog has a Challenge Rating of 1, making it appropriate for parties of level 1.0.
- What type of creature is Death Dog?
- Death Dog is a Medium Monstrosity, which affects how certain spells and abilities interact with it.
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