Thief
2024 VersionDescription
The Thief is a distinctive character class in Dungeons & Dragons 5th Edition.
With a None Hit Die, the Thief balances combat effectiveness with survivability.
Key features include: Fast Hands, Second-Story Work, Supreme Sneak.
Class Features
Fast Hands
Level 3
Starting at 3rd level, you can use the bonus action granted by your Cunning Action to make a Dexterity (Sleight of Hand) check, use your thieves' tools to disarm a trap or open a lock, or take the Use an Object action.
Second-Story Work
Level 3
When you choose this archetype at 3rd level, you gain the ability to climb faster than normal; climbing no longer costs you extra movement.
In addition, when you make a running jump, the distance you cover increases by a number of feet equal to your Dexterity modifier.
Supreme Sneak
Level 9
Starting at 9th level, you have advantage on a Dexterity (Stealth) check if you move no more than half your speed on the same turn.
Use Magic Device
Level 13
By 13th level, you have learned enough about the workings of magic that you can improvise the use of items even when they are not intended for you. You ignore all class, race, and level requirements on the use of magic items.
Thief's Reflexes
Level 17
When you reach 17th level, you have become adept at laying ambushes and quickly escaping danger. You can take two turns during the first round of any combat. You take your first turn at your normal initiative and your second turn at your initiative minus 10. You can't use this feature when you are surprised.
About Thief
The Thief is a None hit die class .
Subclasses & Specializations
Explore paths
Subclasses & Specializations
Thief has 0 subclasses for customization.
{Build Tips & Playing Guide
{Role in Party
The Thief excels at leveraging their unique strengths.
Quick Build Tips
- Focus on your primary ability score during character creation
- Choose feats that complement your class features
- Consider your subclass features when selecting multiclass options
- Review your class features at each level-up for optimal choices
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