Class Reference All Classes
Hit Die None

Description

The Champion is a distinctive character class in Dungeons & Dragons 5th Edition.

With a None Hit Die, the Champion balances combat effectiveness with survivability.

Key features include: Additional Fighting Style, Improved Critical, Remarkable Athlete.

Class Features

Improved Critical Level 3

Beginning when you choose this archetype at 3rd level, your weapon attacks score a critical hit on a roll of 19 or 20.

Remarkable Athlete Level 7

Starting at 7th level, you can add half your proficiency bonus (round up) to any Strength, Dexterity, or Constitution check you make that doesn't already use your proficiency bonus.

In addition, when you make a running long jump, the distance you can cover increases by a number of feet equal to your Strength modifier.

Additional Fighting Style Level 10

At 10th level, you can choose a second option from the Fighting Style class feature.

Superior Critical Level 15

Starting at 15th level, your weapon attacks score a critical hit on a roll of 18-20.

Survivor Level 18

At 18th level, you attain the pinnacle of resilience in battle. At the start of each of your turns, you regain hit points equal to 5 + your Constitution modifier if you have no more than half of your hit points left. You don't gain this benefit if you have 0 hit points.

About Champion

The Champion is a None hit die class .

Subclasses & Specializations

Explore paths

Champion has 0 subclasses for customization.

{Build Tips & Playing Guide

{Role in Party

The Champion excels at leveraging their unique strengths.

Quick Build Tips

  • Focus on your primary ability score during character creation
  • Choose feats that complement your class features
  • Consider your subclass features when selecting multiclass options
  • Review your class features at each level-up for optimal choices

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